Crafting gateway plus and mid-heavy euro strategy games with a focus on spatial puzzles and tactile 3D components. Designed to look inviting on the table, but still pack a satisfyingly crunchy challenge.
I'm an Australian board game designer, living in London, who loves pairing clean mechanics with a great physical presence. I spend a lot of time tinkering with prototypes to ensure the actual gameplay feels as good as the game looks. I'm currently working on a few new ideas and am always keen to connect with publishing partners for a chat.

Push your rivals out, claim the hollows, and connect your creatures — Acacia is a sharp two-player abstract strategy game that takes Connect Four and gives it ruthless consequences.

Firefly Festival is a gateway strategy game for 2–5 players where you build bridges between islands, construct towering pagodas, and compete to host the most spectacular festival celebrations in a beautifully illustrated Japanese garden setting.

Superfan Convention is a euro-style worker placement game for 2–5 players where rival fan clubs compete to meet celebrities, collect selfies, and out-geek the competition at the world's most chaotic pop culture convention.

Build settlements of adorable tropical animals around towering palm trees on a sun-drenched island — but on this crowded paradise, every placement is a battle for territory.

Bucket List is a card drafting game about collecting the places you've visited, the creatures you've spotted, and the wonders you've seen. Every card has a checkbox - tick it off if you've really been there or spotted it in the wild, and watch your personal bucket list grow with every game you play.