I design gateway-plus and mid-weight euro games built around spatial puzzles. Most build upward as well as outward, using tactile 3D components to give them real presence on the table: games that pull people over to watch, and reward them when they sit down.
Pacific Rails Inc. and Florence are published, and Highlands goes to crowdfunding in 2027. Everything else is a prototype, and the artwork shown for them is placeholder.
Australian, living in London. I'm at UK Games Expo and Essen Spiel every year to pitch in person. Full details of every game are below: sell sheets, rules, links to TTS and videos. Some of them are playable online in your web browser.

A spot of strategy with your afternoon tea. At this tea party you fancy everything - but your eyes are bigger than your board. Every treat you serve leaves behind an empty plate that never clears away. Serve shrewdly, though and you'll be the one who takes the cake.
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A route-building game that grows upwards as well as outwards. Span the water with bridges and stack the sky with pagodas - but height must be earned: every tower is a promise your bridges must keep.
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Like Connect Four, but you can knock the other player's pieces off the board. Owls and squirrels fight for the hollows of a towering acacia, and every attack is a gamble: replacing what you lose costs you dearly. Teach it in five minutes, analyse it for years.
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An engine builder where your rivals are the engine. Every farmer grows a single crop, so everyone needs everyone - and every neighbour who visits your farm leaves coins behind. Other games ask you to ignore your opponents. This one pays you to use them.
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A strategic tile-placement game where players build the iconic aqueduct and cathedral of Segovia through clever hand management and spatial planning.

About Face is a trick-taking game where players navigate a map competing to win at one location, then strategically lose at the same spot. A clever game of timing and misdirection.

The icebreaker no one dreads. Match symbols, swap names, learn the whole room - then watch those names secretly link everyone into one human chain. A Dobble-style party game for 9–57 players. Come play the room.

Superfan Convention is a euro-style worker placement game for 2–5 players where rival fan clubs compete to meet celebrities, collect selfies, and out-geek the competition at the world's most chaotic pop culture convention.

Bucket List is a card drafting game about collecting the places you've visited, the creatures you've spotted, and the wonders you've seen. Every card has a checkbox - tick it off if you've really been there or spotted it in the wild, and watch your personal bucket list grow with every game you play.
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